The director of Days Gone shares his regret on social networks for not having been able to offer players what they had planned at first. According to what Jeff Ross explains, the sequel would already be on the market if Bend Studios had had the ability to decide its future.
“I come away a little discouraged from these PlayStation Showcases because they remind me that Days Gone 2 could have been released last month if you had kept us stuck to our plan,” he reveals on his Twitter profile. A user answers the reason why they don’t try again, to which Ross responds bluntly: “It’s been too long, and more than 90 people from the original team have left the studio. Already Sony doesn’t seem to care”.
Although he can’t yet say what he planned to do, Ross explains that he wanted to double down on world systems to “create some good emerging gameplay opportunities”. The first one already tried to apply these elements to the world, especially in the way in which the setting influences when traveling through it with the motorcycle.
What is Bend Studios working on?
Contrary to Ross’s wish, Bend Studios is immersed in the development of a “very exciting” new IP. In the words of Hermen Hulst, head of PlayStation Studios, he revealed that the team is “building on the deep open-world systems they developed in Days Gone.”
These statements date from 2021; We didn’t hear anything again until a year later, when the Oregonians confirmed that the project will have multiplayer elements. “It’s based on the open world system from Days Gone, but it’s a whole new world that we can’t wait to show you around. As part of the PlayStation Studios family, we promise to provide you with a quality experience that will leave you with a lasting impact.”
Fountain: Jeff Ross